| by Jean
Thilmany, Associate Editor |
An
automobile is born in a rough sketch and finally hits the road years later,
after a rigorous round of tests.
Between those points lie myriad steps, and the journey is shared by numerous
parts suppliers and by suppliers to suppliers. In a viciously quick design
cycle, pressure to save time and reduce costs gets passed from the top
down to the little guy and from the little guy to the smaller guy. It's
a dog-eat-dog world, where second- and third-tier automotive suppliers
find themselves in the same position as the high school boy trying to
win the hand of the head cheerleader: He gets to be with her, but only
if he plays by her rules.
The rules in this case often dictate buying expensive technology that
the top-dog automaker wants its suppliers to use.
As major auto producers have increasingly outsourced product development
over the past two decades, suppliers who may have initially resisted jumping
at their customer's demands to bring in this or that technology
have learned the importance of giving in. If they have the computer-aided
design program the customer uses, they just might get the bid.
"Maybe 10 or 12 years ago a supplier would use its own CAD program
of choice," said Darren Cairns. He's the director of computer-aided
engineering at Integral Powertrain Ltd., an engine supplier in Milton
Keynes, England. "But nowadays we have all the major CAD systems
out there, and we have to use the one that's appropriate to the
manufacturer. That has its problems."
Expense, of course, is one of the problems. It's not cheap to house
and maintain all those systems, and suppliers pay out of pocket to train
their engineers on each application. The engineers do advanced design,
after all, and have to know the ins and outs of each technology.
Environmental awareness and the demands of the marketplace have sped up
design cycles, and automakers inevitably pass down that sense of urgency
to their suppliers, Cairns said.
 |
| Automotive suppliers like Integral
Powertrain Ltd., which makes vehicle engines, have to move from concept
to design in the shortest time possible. Integral uses a variety of
CAD programs to speed the task. |
The last decade has seen enormous pressure in all industries to reduce
design cycle time, of course. But the change has been significant in the
automotive industry. Ten years ago, vehicle manufacturers kept the same
engine design through four or five years of the vehicle model's
production.
"Now you're doing well to get two years out of an engine
design because of legislative changes like new emission laws or drive-by
noise requirements," Cairns said.
Drive-by noise requirements dictate the decibel levels of vehicles as
they're driven on a residential street.
"Five years ago, there was little concern about drive-by noise,
but now it's very important. And emissions laws are obviously equally
or more important," he added.
Swift changes in law reduce available time, and that affects the supplier.
An engine maker can't spend five years designing an engine that
may only be made for two.
Integral Powertrain's projects generally take three to five years
from initial concept to manufacture. At the quicker end of the cycle are
engine designs that need only tweaking and a slight redesign to meet changing
environmental standards. An engine that takes five years to produce is
most likely a completely new design, Cairns said.
SPEED OF LIGHT, NO
MISTAKES
Suppliers sometimes feel they're working at the speed of light.
In that work environment, they need to make full use of technology to
avoid costly mistakes.
"We have to go from concept to design in the shortest amount of
time possible," Cairns said. "With that compressed lead
time, if you're not careful, you make a decision before you've
considered all the options and you end up with an ill-conceived design.
Then you start to find problems later."
The farther down the design line that an engineer makes a change, the
greater the expense, Cairns added. Work is all digital during the first
six project months. After that, engineers who want to correct errors need
to call back already produced tooling and engine components.
To help dispense with late-cycle design changes, Integral brought on board
what Cairns called knowledge technology. The technology is part of Catia
version five from Dassault Systèmes of Paris. That's the CAD
system Integral uses with the majority of its automotive customers.
The knowledge system resembles a storehouse of basic design instructions
on how to best create an engine. The information has been gleaned over
the years from engineers' experiences. Integral also uses CAD systems
from UGS of Plano, Texas: I-deas and UGS, which also contain knowledge
tools, and one from PTC of Needham, Mass., a version of Pro/Engineer that
does not include that kind of capability.
"Imagine you make doors. It's likely they have two hinges,
one at the bottom and one at the top. The hinges aren't side-by-side
in the middle," Cairns said. "Though the arrangement seems
logical, it's really just a design rule because of the door's
weight.
"You could link your CAD model to certain rules for weight and
then the model determines where the hinges need to be, based on what the
door weighs," he said.
Engineers don't have to start from scratch with each design. They
can check calculations already made for past models and can determine,
based on archived information, where to best situate engine parts.
"We have a number of models of a crankshaft with rules on how to
best design a crankshaft based on previous experience, and on analytical
and mathematical calculations," Cairns said. "We need quality
designs quickly, so we can't have people creating everything from
scratch."
Last year, Integral's engineers completed the initial concept design
for a V12 engine in six weeks. To design to the same level of detail would
have taken them three to four months in the past, Cairns said. He attributed
the stepped-up process to the knowledge system.
"When the customer came back with some changes, we could accommodate
those very easily because all the rules and elements that had gone into
the design were stored in the system," he said.
The traditional way of doing things in the automotive industry is no longer
traditional, and that goes for the automotive design firms responsible
for a vehicle's style, both inside and out.
Automotive stylists can be said to be the clothiers of the industry. They
help automakers refine the shape and the look of the vehicle so it appeals
to customers, and looks cutting edge and modern.
Like parts suppliers, the design firms need to keep up with swift technology
developments or they risk losing customers.
Stile Bertone of Turin, Italy, is one of those firms. For the most part,
its designers still work traditionally, said Giuliano Biasio, the company's
exterior design director.
Designers traditionally create new-vehicle designs by sketching on paper
or modeling with clay. The sketch or the model then must be digitized
to include tooling and engineering instructions. This is done via a computer-aided
styling system, which operates much like a CAD system but does not contain
engineering information.
Many Stile Bertone clients request a hand sketch of important internal
or external automotive features, and other parts are designed directly
on the computer. The hand sketches are later rendered in CAS software
to include important styling details.
But when executives at sports-car maker Alfa Romeo, which is also based
in Turin, asked Stile Bertone to help create its Alfa GT, they wanted
to move from early sketch to final product in 30 months. Alfa Romeo also
wanted early designs to have the look of hand-sketched drawings, although
they wanted those designs done digitally.
 |
| Vehicle designers at Stile Bertone
use clay modeling coupled with software that lets them digitize the
design process. The software helps designers get their style concepts
to automakers as quickly as they can. |
The design firm turned to a suite of tools that lets them integrate the
entire design process, from concept sketches and CAS to engineering. The
software, called StudioTools, from Alias of Toronto, lets designers digitally
sketch a variety of designs, like the shape of the windshield, see the
results, and quickly change them if necessary. The software will create
3-D models from two-dimensional sketches.
Automakers are much more concerned with fine-styling details than they've
been in the past, Biasio said. The auto customers have also passed on
their shorter-time-to-market requirements to Biasio's company.
His firm uses the tool to see, in three dimensions, how a particular part
of the automobile would look if built. Sometimes designers can even get
around building a prototype.
"It's fascinating to enjoy the feeling of getting into or opening
the door of a vehicle by means of a 3-D visualization," Biasio said.
"Some stylistic trimmings are presented only in a virtual environment
to facilitate decision making and accelerate the process."
Technology tools, like the CAS software, save design time and cut costs
because Stile Bertone employees can first visualize their designs in three
dimensions, then build a mockup later in the process. Traditional designers,
who model by hand with clay, also work with CAS operators early in project
development, Biasio said.
The company also uses the software to restyle projects. Employees can
update models quickly by giving an interior a sportier look or by changing
the steering wheel material, without changing design mathematics.
Sometimes automakers encourage suppliers to use software and hardware
that just isn't practical to implement. In that case, suppliers do the
best they can.
| Auto
stylists may still model with clay, but they also rely on a bevy of
software tools. |
Integral Powertrain's customers usually ask the company to bring in a
product data management system to keep track of information flowing between
engine maker and automaker. A PDM system also makes for quicker and easier
online communication about parts and deadlines.
But it's impractical, not to mention expensive, for Integral to bring
in every PDM system a potential customer might use. Sometimes, Integral
uses the same system as its customer. According to Cairns, even in those
cases, if the customer configures its software differently, the systems
aren't particularly compatible.
Currently, Integral uses the SmarTeam product lifecycle management system
from Dassault. It works well for engineers' needs right now, Cairns said.
"When we're designing an engine, we manage the data internally and
then we transfer the data to the customer," he said. "Customers
are only interested in packaged data, not details. They want an overview.
They don't need to see every detail inherent in the design. So that kind
of information does migrate to our customers' systems in the end. "Still,
I've got to be honest; in terms of PLM, we have a tremendous way to go,"
he added.
The company now uses the system to track and manage only CAD data. Engineers
want a system that can manage other data related to the design, like test
information, bills of material, and photographs of a component. To that
end, Integral is eyeing an Enovia product from Dassault.
But sometimes Integral gets to be on the other side of the fence when
it comes to dictating to suppliers. Over the course of a project, Integral
buys engine components from its own suppliers. That's when Integral the
supplier morphs into Integral the customer, encouraging suppliers to implement
SmarTeam for their own operations.
A large percentage of Integral's approximately 80 suppliers now use the
product to pass information back and forth to the engine maker.
"Some of our suppliers are relatively small, and the companies don't
want to invest tens of thousands of pounds in a new technology,"
Cairns said. "Just like us, automotive industry suppliers are under
increasing pressure to drop their prices on components and are loath to
take on more costs. So we've tried to tell them, there's a huge productivity
benefit to taking on these tools."
Integral's small-guy suppliers can rest assured. Their big customer knows
what it's like to be the little guy, too.
home
| features | breaking
news | marketplace
| departments | about
ME back issues | ASME
| site search
© 2004 by The American Society
of Mechanical Engineers
|