by Jean
Thilmany,
Associate Editor |
Remember those
white, paper glasses, a blue piece of cellophane as one lens, a red piece
for the other? They were intended to give the perception of depth to the
limited number of three-dimensional movies out there. Apart from that,
however, they were a 1950s fashion statement.
Fashions change. There hasn't been a 3-D movie released in years,
but it's time for the technology behind the movies to make a comeback.
The problem with 3-D movies, as Mark Bryden sees it, was that moviegoers
couldn't make on-screen changes as they watched the film. But tampering
with movies isn't his aim. Bryden, a university researcher, and
his colleagues say the technology they're developing will let engineers
design as they analyze in three dimensions in the not-too-distant future.
Bryden, an assistant professor of mechanical engineering at Iowa State
University in Ames, is part of a team that wants to revolutionize virtual-reality
software for engineers by incorporating computational fluid dynamics and
finite element analysis into the virtual-reality mix. He works in a growing
field of technology called virtual engineering. Its purveyors hope that
one day engineers can design in real time, make changes in real time,
and see those changes immediately reflected in the virtual model.
"We work on issues that are technically very challenging,"
he added. "You have to think of: 'Where do I want to be in
10 years?' We have to think 10 years down the line in order to
move forward."
 |
| Iowa State researchers are working
on technology to let engineers design and analyze in real time surrounded
by three-dimensional virtual reality. |
One of the best parts about what Bryden calls virtual engineering will
be its marriage of analytical capabilities. Engineers can perform finite
element or CFD analysisor a combination of the twoand
see the solution immediately. Results won't be described in a list
of numbers; they'll be visible. After running a CFD problem, the
engineers will seeand maybe one day feelair flowing around
a vehicle, for instance. They could then tweak, say, a piece of the auto
body to see how the change affects airflow.
"Those types of calculations are very challenging," Bryden
said. "If you're doing a CFD calculation now, it can take
from 10 minutes to three weeks. We're asking ourselves: 'Can
I make this calculation faster? And how can I make it faster?'
"
Bryden's work in pushing CFD farther into the realm of the nonspecialist
user is significant because not so long ago high-end analyses like FEA
and even CFD were the exclusive domain of highly trained analysts. CFD
was introduced in the 1960s, but wasn't sold widely by software
vendors until the 1980s. FEA became available to mainstream engineering
users slightly before CFD.
Only relatively recently have some companies in the computer-aided design
and computer-aided engineering markets started working to bring analysis
capabilities closer to the early stages of product design, almost always
carried out in a CAD package, said Vincent Harrand, director of software
technology at software developer CFD Research Corp. of Huntsville, Ala.
Now Bryden and his team want to extend the capabilities of CFD, FEA, and
visualization even farther. Much farther, in fact.
The goal for virtual engineeringwhen it is eventually realizedis
for the engineer to better focus on solving the problem at hand, without
spending undue amounts of time gathering information, modeling the information,
and then analyzing it, Bryden said. In the future, all aspects of product
design, manufacture, and repair will be done virtually, before the product
is manufactured.
Heat From a Virtual Turbine
For example, power plant engineers currently conduct burner studies and
run nitrogen-oxide-reduction analyses to decide how the plant would operate
best. All that analysis is time-consuming, and the results aren't
easily understood unless you're well-versed in analysis, Bryden
said.
When it comes time for engineers to share details of their studies with
others, they frequently develop two-
dimensional pictures and animate their results to help make the information
easily digestible, he added. But those methods have unfortunate side effects.
Analysts often focus on the information they think will be of highest
interest to plant engineers. In doing so, they risk overlooking information
outside their realm of experience, although it might be pertinent to plant
operation.
In other words, from a complex array of information available for computational
analysis only a portion will be analyzed and shared, Bryden said. And
when humans make decisions on which information to tease out from an overwhelming
amount, they tend to focus on the areas of information they're
interested in or that they know about; the rest gets overlooked. It's
human nature.
Bryden and his team use open-source, extensible software that lets users
link many types of data within what's called a computer-automatic
virtual environment, or CAVE, or in another virtual-reality device. Iowa
State University, where Bryden teaches, is home to the C6, a six-sided
immersion device designed to make viewers feel as if they're completely
surrounded in a virtual environment.
The virtual engineering system would integrate CFD and FEA modeling and
simulation technologies so engineers would feel as though they're
walking through a system, like a power plant, testing as they go.
"You would stick your head in the furnace to see what's
happening in there with combustion," Bryden said. "You'd
walk on and see what's happening in the turbinehow the
air is moving. Then, at the end of your walk, you'd put all that
together to have an overall picture of the plant.
"Although many excellent engineering analysis techniques have been
developed, they're not routinely used as a part of engineering
design, operations, control, and maintenance," Bryden said. "The
time required to set up, compute, understand the result, and then repeat
the process until an adequate result is obtained exceeds the time available."
Today, engineers who use linked CFD and CAD technology might make a model
of a turbine, and then modify airflow or the design to see how the changes
affect operation. But analysis results take a while to generate, Bryden
said. That's a problem. An engineer generally leaves the model
alone for a time while the software runs the problem. That can lead to
a lot of forced breaks for coffee. In a virtual engineering system, results
would happen right away. And they'd mirror how results would look
in the real world.
Eventually, engineers could make changes in one part of the plant, or
within one system, and see the effects immediately reflected throughout
the plant.
"You'd change the coal nozzle to see how that changes what's
happening within the steam turbine," he said. "You could
modify the nozzle and see how that affects the entire system. We do lots
and lots with graphics. When it's complex, you really need to see
it in 3-D, and you need a way to interact with it."
Bryden summarizes his work as the capability to permit the coupling of
multiple high-fidelity models, like CFD and FEA, linked with graphical
representations, detailed models, and other information in order to create
virtual power plants and other virtual engineering systems.
 |
| Using virtual engineering software,
engineers will one day see, and maybe even feel, air flowing around
a virtual vehicle during analysis long before a prototype needs to
be built. |
The software he and his team have built to power a virtual engineering
system can read, display, and visually couple many types of data, including
CFD, CAD, and FEA in either two dimensions or in 3-D. It's called
VE-Suite. The challenge of building a complete virtual engineering environment,
Bryden said, comes in coupling software packages as well as in the limitations
of visualization and computing hardware today.
Bryden's hope is that automakers will one day use this linked visualization,
analysis, and design technology to help design and test fluid and thermal
systems.
That's no surprise to Howard Crabb, widely credited with being
one of the founding fathers of CAD technology, which he helped create
as a researcher at General Motors Corp. in the early 1960s. He served
as a technology visionary for many years at GM and at Ford Motor Co.,
and is now president of the consulting firm Interactive Computer Engineering
in Grosse Pointe Woods, Mich.
Crabb predicts that virtual engineeringwhich he defines as the capability
to put virtual reality inside an engineerwill become cost effective
within the decade. He's the author of The Virtual Engineer, a book
that defines how companies can use the powerful supercomputing capabilities
available today to streamline business practices.
While he talks about putting virtual reality inside an engineer, Crabb
doesn't mean it literally, of course. He's speaking about
using the technology in much the same way Bryden proposes. Engineers would
be surrounded by a virtual part or, more likely, by an entire vehicle
or assembly that appears before them as it would in real life. They would
then see how the parts are interrelated and could make changes by merely
touching or tweaking a part. The change they made to one part of the assembly
would immediately affect the rest of the system, and an engineer would
see that.
The new method aims to continue a long line of recent engineering technology
pushes to bring analysis on board as soon as possible in the design cycle,
says one of Crabb's colleagues.
"Once, modeling and analysis occurred late in the product development
process, usually after the design was documented on a CAD system, and
then, only analysts, not design engineers, were empowered to use the tools,"
Larry McArthur, cofounder of the National Center for Manufacturing Sciences,
writes in the forward to The Virtual Engineer. "Today, that
would lead to extinction. It was the early 1980s that Ford began changing
the process, first moving solids modeling and analyses to the beginning,
and then empowering design engineers with these new tools."
The enormous increase in computing speed coupled with the deep drop in
computer prices over the past generation have pushed engineering capabilities
beyond anything that an engineer in the 1950s, drawing with pen on paper,
could have imagined, Crabb said. While computing power will make virtual
engineering possible, it also means that the engineering emphasis will
be on designing the total product as a system, rather than on individually
designing the pieces that make up the product.
It will also allow CFD, CAD, and FEA to be tightly integrated in all future
technologies. Advanced computing speed will help virtual engineering expand
and become cost effective, just in time to house the exploding amount
of information available about a product, Crabb maintains.
"Just as faster computers will allow engineers to perform design
simulations quicker, companies will also be able to store knowledge about
the product and why it was designed in a particular way," Crabb
said.
He expects such technologies to be particularly useful to large manufacturers,
like automakers, that quickly produce complex vehicles made up of many
disparate parts, each of which needs to meet safety standards. Industry
engineers would readily use the CAD, FEA, and CFD programs to analyze
thermal and fluid systems.
Looking at the Numbers
Central to Bryden's work with virtual engineering is the capability
to visualize CFD problems. That means a CFD analysis of a steam turbine
will look to engineers like a steam turbine, not like a series of graphs
and numbers.
Bryden and his team use CFD visualization software from Acuitiv Software
of Batavia, Ill.; from Computational Engineering International of Apex,
N.C., and from Intelligent Light of Lyndhurst, N.J. Products from these
companies allow CFD problems to appear as actual representations of objects,
so engineers will get a more intuitive understanding of how fluid flows.
Bill Panepinto, general manager of Acuitiv, expects CFD software coupled
with visualization software to be commonly used in CAVE environments in
the future. CFD analysis is already showing up in unlikely places, and
the coupling of that technology with virtual engineering will only make
CFD more prevalent, he said.
For instance, a maker of canned potato chips is using CFD to determine
how best to stack the chips inside the cans, Panepinto said.
"Folks are using CFD for differentiation from their competitors
and to find problems early," he said. "In the automotive
industry, they're using CFD in the prototyping phase. With our
software, they can bring the product up in a CAVE and build a virtual
prototype and work out the bugs virtually. It would cost about $200,000
and 10 weeks to build a fiberglass prototype."
That's the kind of cost savings that have folks like Bryden and
Panepinto working on cutting edge engineering technologies that promise
to once again revolutionize the way engineers design and analyze.
home
| features | news
update | marketplace
| departments | about
ME | back issues |
ASME | site
search
© 2004 by The American Society
of Mechanical Engineers
|