mechanical engineering design 2004

remade from scratch

A military-sponsored project mounts a collaborative effort to reverse engineer legacy parts.


The U.S. military owns and operates many complex electromech- anical systems that were designed 25 to 50 years ago. Because of the cost of replacement, these systems may have to be used for decades to come, well beyond their intended design life.

Maintenance requires spare parts, but in many cases, the original manufacturers are no longer around to provide them. So the military needs a comprehensive plan to determine how best to prolong the life of these legacy systems and, in some cases, new technologies to reverse engineer critical parts.

"We need a holistic strategy to research in legacy systems engineering, not just clever point solutions," said David Hislop, head of the Army Research Office's Software and Knowledge-Based Systems program.

Manufacturing parts for old systems can be difficult because documentation about the components may be unavailable, incomplete, or in a form that's incompatible with modern computer-aided design and manufacturing software.

The legacy component has to be engineered to interface properly with other remaining parts of a system. The engineering strategy also has to consider how to upgrade the part to take advantage of materials, manufacturing methods, and analysis tools that may have improved since the parts were originally designed. And there's the consideration of whether to reverse engineer, re-engineer, or completely redesign the part.

Deciding which approach to use requires not only a technical assessment, but also an economic, cost-benefit analysis. In such assessments, time may be an overriding factor.

The military created the Virtual Parts Engineering Research Initiative, or VPERI, to provide the vision, strategy, and engineering to help solve its legacy systems problem. The program, funded by the Army Research Office, is a collaborative effort for building frameworks, tools, and technologies for making engineered systems sustainable and maintainable in the 21st century.

This virtual engineering environment is intended to transform the engineering process, to provide extremely fast turnaround times for urgent part supply needs. The Virtual Parts Engineering Research Initiative is in its second year of operation. Current participants include Hampton University in Hampton, Va., the University of Utah in Salt Lake City, Arizona State University in Tempe, and the South Carolina Research Authority of North Charleston.


Recreating a Gearbox


In order to test the analysis tools developed under VPERI, the collaborative team set out to reverse and re-engineer a legacy system, a gearbox from Northrop Grumman Newport News. The gear was originally used to drive a crane at the shipyard in Virginia.

This gearbox was chosen as a real-world reverse-engineering project because it exhibited several characteristics that made it a good test of the analysis tools. It required multiple manufacturing processes and involved partial redesign. It was highly modular with simple, clean, and well-defined interfaces to the outside, and the number of internal parts was relatively small.

The original gearbox uses two-stage reduction with helical gears, has a reduction ratio of 38.9 and a horsepower rating of 4.5 at 1,750 rpm. The gears were non-standard. No drawings, CAD models, or design calculations were available.

At Hampton University, Wallace Arnold, director of the Data Conversion and Management Lab, and Vadivel Jagasivamani, an adjunct research professor, extracted part and assembly information using manual measurement, photography, and ultrasonic imaging, all without disassembling the gear.

The original gearbox that was to be re-engineered used to drive a shipyard crane.

Elaine Cohen and Richard Riesenfeld, co-chairs of the University of Utah's Geometric Design and Computation Group, used state-of-the-art data acquisition techniques, including ladar scanning (laser radar, a 3-D spatial measurement tool), to produce a point cloud sampling of the surface of the part.

This data was fitted using feature-based and freeform surface algorithms developed through VPERI research.

Instead of attempting to manufacture an exact replica of the original gearbox, the part was re-engineered and improved by using knowledge of the latest manufacturing capabilities, materials, and analysis tools.

Arizona State's Design Automation Lab, under the direction of Jami Shah, used a knowledge-based parametric design shell to demonstrate redesign and engineering analysis. Sam Drake, a research associate professor of mechanical engineering and computer sciences at the University of Utah, manufactured the end product, a re-engineered gearbox.

The Virtual Parts Engineering Research Initiative also considered completely redesigning the gearbox, as well as the possibility of replacing it with a commercially available part. Although both of these approaches would be cheaper and quicker to implement, the team decided against them since the gearbox made a good test case for collaborative reverse-engineering, a process the military sees as vital in lengthening the useful life of weapon systems.

Both the re-engineering and redesign approaches required the team to come up with functional specifications and interfacing requirements. The parametric design shell from Arizona State's Design Automation Lab was used to demonstrate the archiving of machine-design knowledge and design retrieval.

The shell lets designers add knowledge about different applications in terms of key parameters and their relationships, which represent the functional behavior of the components and physical laws that govern the behavior, spatial arrangements, and other attributes.

After this knowledge is added, designers use the shell to define the particular design problem in terms of these variables and design objectives. Then, the shell provides mechanisms that enable designers to ascertain that their design has met the functional requirements and helps them explore alternatives.

Using the Arizona State design shell, it took eight hours to build the knowledge base. Exploring the redesign of each new gearbox took about two hours. At the end, the redesigned gearbox specifications were produced, complete with assembly and part CAD models, and a bill of materials that included commercially available standard components.

While the entire gearbox was reverse-engineered on paper, only the housing was manufactured from scratch at the University of Utah. The rest of the gearbox was put together using commercial parts.


Separate, but in Touch


All three partners participated in the reverse-engineering process through a coherent, seamless flow of data, information, and artifacts. The geographic separation of this widely dispersed virtual design team didn't pose a problem.

Input to the reverse-engineering process came about in any of three ways—namely, scanning a physical artifact with lasers or other applicable technology, analyzing drawings for geometry and annotations, and performing a variety of engineering analyses to determine appropriate re-engineering specifications in terms of current materials and processes.

Scanning produces point cloud data, which in turn feeds both feature extraction and surface extraction modules to produce a rough model of the part that's to be built.

The rough model is used along with feature knowledge to drive a coordinate measuring machine so that data can be refined. The CMM is a mechanical system that moves a measuring probe to determine coordinates of points on a surface.

While the whole gearbox was reverse engineered on paper, only the housing was manufactured from scratch.

The CMM uses a probe to determine the depth of a hole, for instance, or whether, in fact, it is a through hole or a blind hole. This information might not be provided with certainty by scanning technology.

Legacy drawings can be scanned and analyzed, as is data abstracted from the available legacy system. Both of these analyses use different software modules, providing input and materials properties calculation and specification. The drawing analysis can also feed into methods for extracting surfaces from line drawings, to provide another source of information for inferring a rough model. Similarly, if material properties can be extracted or calculated, they provide additional information to help create the refined model.

Once the high-level feature-based model is validated with accurate coordinate measurements, the re-engineering process enters into the formal definition phase. During this phase, STEP modeling language CAD drawings are generated for archiving and procurement. These refined drawings can then be used to drive the in-house manufacturing process, or they can be sent out to bid for procurement of the replacement parts.


Specialized Requirements


Legacy system engineering is typified by small batch sizes, short delivery times, high product variety, and incomplete information about design history, rationale, and specifications—all of which lend it different requirements and priorities than those in play in a conventional product development process. Besides requirements, these factors also affect materials selection and manufacturing methods. A high degree of automation of design, simulation, and manufacturing planning, as well as task interoperability, is even more important for legacy system engineering than it is for conventional product development.

Maintaining significant legacy data systems and the process of reverse engineering are intimately connected. Maintaining an important legacy system entails producing a good, contemporary replacement component based largely on data extracted from a failed or outdated component.

In some cases, the designer must deduce the function of the undocumented, nonfunctioning artifact. Then there's the puzzle of figuring out the intended purpose of some aspect of a design that appears to play no meaningful role in the way the designer imagines the system to perform. For a family of components, an enigmatic feature may be vestigial in character, or it may be present because of the function played in a sister part for some family of components. All of these characteristics make legacy system engineering necessarily interpretive and occasionally speculative.


Editor's Note: This story is based on research from the Virtual Parts Engineering Research Initiative team. Wallace Arnold, Elaine Cohen, Tom Henderson, Vadivel Jagasivamani, Rich Riesenfeld, and Jami J. Shah all contributed to the piece.


sidebar: Technical Challenges in Legacy System Engineering

 



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